General Howitzer’s Field Guide to Memoir 44

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GENERAL HOWITZER

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Tightening the Noose — Memoir ’44 Scenario

“Listen up! In August ‘39, the Red Army under that tough son of a gun, Zhukov, went to work along the Khalkhin-Gol River—right on the border of Mongolia and Manchuria. The Japanese wanted to push their luck and bite off a chunk of land, but Zhukov wasn’t about to let that happen.

He took tanks, infantry, artillery, and air power, and he tightened that noose like a hangman on payday! Those Japanese 23rd Division boys didn’t know what hit ‘em—no way out, no way to retreat, just the iron hammer of the Soviets crushing them from every side.

The result? A total victory for Zhukov and his Red Army, driving the Japanese back and showing the world that these Russians could fight, surround, and destroy like nobody’s business. That’s the kind of operation I like, boys—surround ‘em, cut ‘em down, and don’t stop until the job’s done!”

~~ General Howitzer

8 VP’s

Card Balance:

Allies – 7

Axis – 4

Complexity:

4

Conditions:

Countryside

countryside

Context:

Historical

Location:

Mongolia

Year:

1939

Theater:

Eastern

Campaign:

Codename:

Summary:

Objectives:

8 VP’s, plus Territorial Objective Medals for each side

Battlefield:

Countrsyide with a road and a river stretching up and down the battlefield

Troops:

Allies (Soviet Union) – 9 Infantry, 9 Armor, 3 Artillery

Axis (Japanese ) – 10 Infantry, 2 Armor, 1 Artillery

 

medal allies

Allied Strategy:

1.

medal axis

Axis Strategy

1. 

Battle Reports

Author:

Days of Wonder

General Howitzer Battle Reports

Tightening the Noose

Community results · All commanders

Allied win rate—
Average medals per side
Allies—Axis—
Submitted AARs
0Games reported

No AARs for this scenario yet. File the first field report.

Allied victories0
Axis victories0

General Howitzer / Community Strategy

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Scenario details

Theater
Eastern
Battle date
1939 (year recorded)
Sides / forces
Allies (Soviet Union) - 9 Infantry, 9 Armor, 3 Artillery Axis (Japanese ) - 10 Infantry, 2 Armor, 1 Artillery
Victory conditions
8 VP's, plus Territorial Objective Medals for each side

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