General Howitzer’s Field Guide to Memoir 44

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Mignano Monte Lungo — Memoir ’44 Scenario

Listen up, men—

The Battle of Mignano Monte Lungo was a damn fine example of grit and redemption. After switching sides, the Italian troops had something to prove—and by God, they did it. That mountain was no cakewalk. The Germans were dug in deep, with every ridge covered by fire, and the terrain was as unforgiving as a mule kick to the gut.

But those Italians, with the Yanks watching, clawed their way up that blasted rock from December 8 to the 16th, 1943. Took casualties. Took hell. But they took the mountain too. That wasn’t just a hill—it was a message: Italy was back in the fight, and they were fighting on the right side this time.

Monte Lungo wasn’t just a tactical win. It was a morale sledgehammer. And it cracked open the road to Cassino. That’s how you turn the tide—with steel in your spine and fire in your gut.

~~ General Howitzer

6 VP’s

Card Balance:

Allies – 6

Axis – 5

Complexity:

3

Conditions:

Countryside

Context:

Historical

Location:
Italy

Year:

1943

Theater:

Western

Campaign:

The Italian Campaign

Codename

Summary:

The Axis forces begin this scenario in control of the hexes across two-thirds of the battlefield, protecting two VP town hexes. The challenge for the Allies is to cross the open plain with out being decimated before they can control the hills and get to the VP’s.

Objectives:

6 VP’s, plus Monte Lungo and Monte Rotondo are temporary Medal Objectivese for the Allies.

Battlefield:

Troops:

Allies – 

Axis – 

🔥 Winning as Allies

1.  Big Picture Strategy:  the Axis forces have an Artillery guarding the left flank, and it’s objective medal. But there is an objective medal on the right flank.  Head all of your forces in that direction.

2.  If you can move your Artillery forward one row, you will be able to hit more of the enemy with 2D attacks.

3.  Move your Armor off the back row and forward to row 3 where you can begin to harass the forward enemy Infantry.

 

 

🔥 Winning as Axis

1.  Big Picture Strategy: Guard the Objective Medal on your left flank.  If the enemy gets the right cards, they can very quickly come upon your forces and overwhelm them.

2.  Move your Armor up to row 6 so you can start picking off the Allied Infantry hiding in the woods.  Also move your Infantry off the back row up into the forest and hills to its left.

3.  Move your Artillery up to row 7 so that you can hit the enemy with 2D attacks. 

4.  Hold your position for a while to see if the enemy ventures forth into the open where you can hit him hard. 

Battle Reports:

(percentage of Allied victories)

Author: Jdrommel

ID:

Link:

General Howitzer Battle Reports

Mignano Monte Lungo

Community results · All commanders

Allied win rate50.00%
Average medals per side
Allies4.5Axis4.0
Submitted AARs
30Games reported
Allied victories15 · 50.0%
Axis victories15 · 50.0%

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Scenario details

Theater
Western
Battle date
1943 (year recorded)
Sides / forces
had something to prove—and by God, they did it. That mountain was no cakewalk. The Germans were dug in deep, with every ridge covered by fire, and the terrain was as unforgiving as a mule kick to the gut. But those Italians, with the Yanks watching, clawed their way up that blasted rock from December 8 to the 16th, 1943. Took casualties. Took hell. But they took the mountain too. That wasn’t just a hill—it was a message: Italy was back in the fight, and they were fighting on the right side this time. Monte Lungo wasn't just a tactical win. It was a morale sledgehammer. And it cracked open the road to Cassino. That's how you turn the tide—with steel in your spine and fire in your gut. ~~ General Howitzer
Victory conditions
6 VP's, plus Monte Lungo and Monte Rotondo are temporary Medal Objectivese for the Allies.

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