General Howitzer’s Field Guide to Memoir 44

A Memoir 44 Strategy & Tactics Community

GENERAL HOWITZER

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Arracourt

Memoir 44 Arracourt scenario battlefield setup
Arracourt battlefield setup · General Howitzer scenario library

Scenario of the Week

Arracourt

  • Western Front · Lorraine
  • Complexity: 4
  • 6 medals to win

September 1944: German Panzer forces counterattacked the U.S. 4th Armored Division near Arracourt, France. Hilly ground and limited visibility turned the battle into a test of maneuver, timing and concentrated armored firepower.

Strategy tips

  • Allies: Use the hills and strong command-card advantage to concentrate fire and isolate exposed German armor.
  • Axis: Coordinate your tank attacks and avoid committing isolated units into overlapping Allied fire.

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Sainte-Mère-Église

Sainte-Mère-Église, Normandy, in June 1944
Sainte-Mère-Église, June 1944 · U.S. Army · Public domain · Wikimedia Commons

Scenario of the Week

Sainte-Mère-Église

  • Western Front · Normandy
  • Difficulty: 2 · Moderate
  • 4 medals to win

In the first hours of D-Day, paratroopers of the U.S. 82nd Airborne dropped around Sainte-Mère-Église to seize the town and block German reinforcements from reaching Utah Beach. The scattered landing turned the fight into a fast, unpredictable struggle.

Strategy tips

  • Allies: Check your command cards before the opening paradrop, then reinforce the section where you can build overwhelming force.
  • Axis: Absorb the surprise attack, bring your armor forward, and press the section the Allied paradrop left weakest.
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Battle at Ak Monai

Battle of Ak Monai

Scenario_Toulon_start_Allies

6 VP’s

Card Balance:

Allies (Soviet Union) – 6

Axis (Germany) – 4

Complexity:

2

Conditions:

Countryside

countryside

Context:

Historical

Location:

Crimea

Year:

1941

Theater:

Eastern

Campaign:

Codename:

Summary:

Objectives:

6 VP’s

Battlefield:

Open countryside with trees

Troops:

Allies –

Axis –

Special Rules: 

 

medal allies

Allied Strategy:

medal axis

Axis Strategy:

Author:

Link:


Place Battle Reports on a scenario page, or specify its scenario name in the shortcode.

Capture of Asosa

Capture of Asosa

Capture of Asosa - First Belgian Victory [ Abyssinia ]

Scenario_Toulon_start_Allies

Listen up—this is how wars are won.

In March of ’41, a hard-fighting outfit from the Belgian Congo—the 11th Battalion of the Force Publique—marched into Abyssinia to take the fight straight to the Italians. No hesitation, no excuses. They clawed their way up the brutal high ground of Mount Kirin, took their hits in ambushes near Asosa and Megale, and kept moving. That’s what real soldiers do—they advance under fire and don’t look back.

Then came the punch. On March 11th, they struck Asosa fast and hard. The Italians weren’t ready—caught off guard, unsure of what they were facing, and too slow to react. Their resistance crumbled, and they ran for Addis Ababa. That’s the power of speed, aggression, and surprise. You don’t give the enemy time to think—you hit him so hard he breaks.

That victory wasn’t just a win—it was a statement. The Force Publique proved they could take the offensive, seize ground, and drive the enemy out. The lesson is simple: take the high ground, keep moving, and when the moment comes—attack with everything you’ve got.

~~ General Howitzer

6 VP’s

Card Balance:

Allies – 6

Axis – 5

Complexity:

2

Conditions:

Desert

desert

Context:

Historical

Location:

North Africa

Year:

1941

Theater:

Mediterranean

Campaign:

Codename:

Summary:

Objectives:

6 VP’s, plus an Allied Temporary Medal Objective for capturing the Hospital

Battlefield:

BThis is a desert combat field with little room to hide, so the goal is to hit hard and fast.

Troops:

Allies – 9 Infantry

Axis – 6 Infantry

 

medal allies

Allied Strategy:

medal axis

Axis Strategy:

Author: Jdrommel

Link:

Download

Place Battle Reports on a scenario page, or specify its scenario name in the shortcode.

Belle-Lande

Belle-Lande

Listen up. Our attack on Hauts-Vents bogged down. Hobbs did the right thing—shifted weight to the 119th and drove on Belle-Lande to turn the enemy’s flank. Task Force X pressed; Task Force Y moved to back up the 2nd and 3rd Battalions. Then the surprise: Belle-Lande, reported empty, lit us up—tanks dug in, infantry stiff as a board. That unexpected fire choked the relief and killed momentum.

We clawed to the village edge, took the measure, and found steel in the hedgerows. With darkness closing, we pulled the forward elements, called in the guns, and set to blast a path for dawn. End of the day: no objectives taken.

Lesson: never trust last night’s report—recon twice, flank hard, and keep artillery married to the advance. Momentum is earned; when it stalls, you reset and hit harder.

~~ General Howitzer

Medals

5 VP’s

card

Card Balance:

Allies – 5

Axis – 5

Complexity:

3

Conditions:

Countryside

Location:

France

Year: 
1944

Theater:

Western Front

Summary:

The asymmetrical starting pattern of this game makes for an interesting and challenging battle for both sides.

Objectives: 5 Medals
Plus, the town of Belle-Lande is a complete set of temporary medals for the Allies.)

Terrain: 

Countryside with hedgerows, hills, and 8 hexes for the town of Belle-Lande

Troops:

Allies – 7 Infantry, 6 Armor, 1 Artillery

Axis – 6 Infantry, 5 Armor

medal allies

🔥 Winning as Allies

1.  Historically, the Allies had a hard time attacking Belle-Lande, so your forces on the right flank will be facing a challenge if they attempt to cross the open land into the two defended hexes on the right.  It may be better to pursue the ridge on the right and the hedgerows on the left for the Infantry forces.  Then your Armor can attack from a distance to soften the town defenses before you launch your Infantry against it.

2.  Every hex of Belle-Lande is a Temporary Medal Objective.  Taking out just two hexes of Infantry and moving in, will gain you four of the five Medals needed to win.

medal axis

🔥 Winning as Axis

1.  This is primarily a defensive role for the Axis. Stay behind your sandbags and fire away.

Battle Reports

Author:

Days of Wonder, part of the 2025 Refresh of the Base Game

Link:


Place Battle Reports on a scenario page, or specify its scenario name in the shortcode.

Battlegroup Heintz at Hauts-Vents

Battlegroup Heintz at Hauts-Vents

Listen up. Hauts-Vents was a knuckle of roads west of St-Lô—the kind of crossroads that decides a campaign. The Germans threw together Kampfgruppe Heintz from the 275th Infantry to sit on it. We pushed XIX Corps—30th and 9th Infantry up front with 3rd Armored’s CCB—to rip that hinge off the door.

They fed in Panzer Lehr on the 10th and counterattacked hard on the 11th. Didn’t matter. We took Hill 91, smashed their thrusts, and CCB seized the Hauts-Vents crossroads. Result? Their screen cracked, their line started to sag, and St-Lô’s fall became a question of hours, not weeks.

Lesson: take the crossroads, break the spine, keep moving. Momentum wins France.

~~ General Howitzer

5 VP’s

4 VP’s

card

Card Balance:

Allies – 4

Axis – 5

Complexity:

3

Conditions:

Countryside

Location:

France

Year: 
1944

Theater:

Western Front

Summary:

The asymmetrical starting pattern of this game makes for an interesting and challenging battle for both sides.

Objectives: 5 Medals
The town of La Rocher has two hexes worth one medal each.)

Terrain: 

Countryside

Troops:

Allies – 9 Infantry, 2 Armor, 1 Artillery

Axis – 7 Infantry, 1 Armor, 1 Artillery

medal allies

🔥 Winning as Allies

1.  Since you only need five medals to win, the town of Le Rocher is of great tactical value for you.  It is close, and it is worth two victory medals.  When you take out the two Infantry guarding it, and move into the town, you will have four of the five medals needed to win.

medal axis

🔥 Winning as Axis

1.  While Hill 91 needs to be protected, you should consider moving your Infantry from the hill in the direction of Le Rocher in order to lend some support against the forces of 120th Infantry.

Battle Reports

Author:

Days of Wonder

Link:


Place Battle Reports on a scenario page, or specify its scenario name in the shortcode.

Secret Link