Summary:
This is an Overlord game, so make use of the Jungle Command cards, two per side.
Objectives:
13 Medals including Territorial Control, and Exit Row medals and a sudden death hex all for the Japanese.
Terrain:
Jungle terrain with a 21-hex hill in the center which is a majority-control objective for one medal.
Troops:
Allies – 21 Marine Infantry, 3 Artillery
Axis – 24 Japanese Infantry, 3 Artillery
Special Rules:
1. Majority Temporary Territorial Control – whomever controls most of the 21-hill hexes gains 1 Medal
2. Exit Row Medals – to any Japanese forces that exit
3. Sudden Death Hex – to any Japanese forces that maintain control of the hex at the start of their next turn, total win for the Japanese