General Howitzer’s Field Guide to Memoir 44

A Memoir 44 Strategy & Tactics Community

GENERAL HOWITZER

Scenarios

Explore Memoir ’44 battlefields, maps, and player statistics.

GENERAL HOWITZER

Campaigns

Relive historic campaigns through linked Memoir ’44 battles.

GENERAL HOWITZER

Strategy Tips

Sharpen your tactics and take command of the battlefield.

GENERAL HOWITZER

Field Manuals

Explore field guides and manuals for your next battle.

GENERAL HOWITZER

Tournaments

Find Memoir ’44 tournaments, events, and fellow commanders.

GENERAL HOWITZER

My War Room

Track your battles, campaigns, achievements, and next mission.

General Howitzer · Field Guide

Memoir '44 Rules Database

Search the Memoir ’44 rules database by keyword. Use the category checkboxes to narrow your results.


Find a rule
Search name, description, and category. All words must match.
Categories

Leave unchecked to search all records. Select multiple categories to match any selected category. Filters use existing labels, sources, and text references; a match does not establish where a rule applies.

Clear filters

Search results

1185 matching records · page 51 of 99

Main Memoir 44 Rules & Battle Scenarios (Dutch)

Rule Category
RuleBook
Description
first edition

Picture

No picture is stored for this record.

Record 47545 · unclassified · Review: needs_review

Main Memoir 44 Rules & Battle Scenarios (English)

Rule Category
RuleBook
Description
first edition

Picture

No picture is stored for this record.

Record 47535 · unclassified · Review: needs_review

Main Memoir 44 Rules & Battle Scenarios (French)

Rule Category
RuleBook
Description
first edition

Picture

No picture is stored for this record.

Record 47546 · unclassified · Review: needs_review

Main Memoir 44 Rules & Battle Scenarios (German)

Rule Category
RuleBook
Description
first edition

Picture

No picture is stored for this record.

Record 47547 · unclassified · Review: needs_review

Main Memoir 44 Rules & Battle Scenarios (Italian)

Rule Category
RuleBook
Description
first edition

Picture

No picture is stored for this record.

Record 47548 · unclassified · Review: needs_review

Main Memoir 44 Rules & Battle Scenarios (Spanish)

Rule Category
RuleBook
Description
first edition

Picture

No picture is stored for this record.

Record 47549 · unclassified · Review: needs_review

Make a Stand

Rule Category
CardSet - Desert
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47622 · unclassified · Review: needs_review

Marshes

Rule Category
Terrain
Description
◆ Movement: An Infantry or Armor unit that moves onto a Marsh hex must stop and may not move further on that turn. A unit that leaves a Marsh hex may only move onto an adjacent hex. An Artillery unit may not enter a Marsh hex. ◆ Battle: An Infantry unit on a Marsh hex does not have any battle restrictions. An Armor unit may not battle, the turn it moves onto, or out of, a Marsh hex. An Armor unit that makes a successful Close Assault Combat on a unit in a Marsh hex may Take Ground but may not make an Armor Overrun. ◆ Line of Sight: A Marsh hex does not block line of sight

Picture

No picture is stored for this record.

Record 46904 · unclassified · Review: needs_review

Marshes

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47413 · unclassified · Review: needs_review

Medal Objective - Last to Occupy Medal Objective

Rule Category
Medal Objective
Description
Last to Occupy Medal Objective The Victory Medal in this objective hex is captured and gained the moment a unit from either side occupies this hex. The unit may vacate the hex, but the Victory Medal is still held as long as an enemy unit does not occupy the objective hex.

Picture

No picture is stored for this record.

Record 47029 · unclassified · Review: needs_review

Medal Objective - Overview

Rule Category
Medal Objective
Description
Temporary Medal Objective The Victory Medal in this objective hex is captured and held only as long as a unit of the appropriate side holds the hex. If the unit vacates the hex for any reason (movement, retreat or elimination), the medal is immediately lost and placed back in play in its original position on the objective hex. Temporary Majority Medal Objective The Victory Medal for this group of objective hexes goes to the side that has units in an absolute majority of these hexes. The medal is held as long as the side retains absolute majority. The medal is immediately lost and placed back in play when a side no longer has absolute majority. Temporary Majority Medal Objective (Turn Start) The Victory Medal for this group of objective hexes goes to the side that has units in an absolute majority of these hexes at the start of its turn. The medal is held through the turn as long as the side has absolute majority at the start of a turn. The medal is lost and placed back in play when a side no longer has absolute majority at the start of a turn. Permanent Medal Objective The Victory Medal in this objective hex is captured and permanently gained the moment a unit of the appropriate side enters this hex. The medal is not returned or put back in play, even if the unit later vacates this hex. Permanent Medal Objective (Turn Start) The Victory Medal in this objective hex is captured and permanently gained when the appropriate side occupies the hex at the start of its turn. The medal is not returned or put back in play, even if the unit later vacates this hex. Last to Occupy Medal Objective The Victory Medal in this objective hex is captured and gained the moment a unit from either side occupies this hex. The unit may vacate the hex, but the Victory Medal is still held as long as an enemy unit does not occupy the objective hex. Sole Control Medal Objective The Victory Medal for this group of objective hexes goes to the appropriate side when it has at least one unit that occupies any of these objective hexes and the enemy does not occupy any of these hexes. The Victory Medal is held as long as a unit of the appropriate side occupies one of these hexes and the enemy does not occupy any of these hexes. Sudden Death Objective As soon as the designated side fulfills the Sudden Death conditions set forth, it immediately ends and wins the game.

Picture

No picture is stored for this record.

Record 47023 · unclassified · Review: needs_review

Medal Objective - Permanent Medal Objective

Rule Category
Medal Objective
Description
Permanent Medal Objective The Victory Medal in this objective hex is captured and permanently gained the moment a unit of the appropriate side enters this hex. The medal is not returned or put back in play, even if the unit later vacates this hex.

Picture

No picture is stored for this record.

Record 47027 · unclassified · Review: needs_review

Don’t miss out on Memoir 44 tips and news!

We don’t spam! Read our privacy policy for more info.

No votes yet.
Please wait...
Secret Link