General Howitzer’s Field Guide to Memoir 44

A Memoir 44 Strategy & Tactics Community

GENERAL HOWITZER

Scenarios

Explore Memoir ’44 battlefields, maps, and player statistics.

GENERAL HOWITZER

Campaigns

Relive historic campaigns through linked Memoir ’44 battles.

GENERAL HOWITZER

Strategy Tips

Sharpen your tactics and take command of the battlefield.

GENERAL HOWITZER

Field Manuals

Explore field guides and manuals for your next battle.

GENERAL HOWITZER

Tournaments

Find Memoir ’44 tournaments, events, and fellow commanders.

GENERAL HOWITZER

My War Room

Track your battles, campaigns, achievements, and next mission.

General Howitzer · Field Guide

Memoir '44 Rules Database

Search the Memoir ’44 rules database by keyword. Use the category checkboxes to narrow your results.


Find a rule
Search name, description, and category. All words must match.
Categories

Leave unchecked to search all records. Select multiple categories to match any selected category. Filters use existing labels, sources, and text references; a match does not establish where a rule applies.

Clear filters

Search results

1185 matching records · page 45 of 99

Heroic Leader - RV Burgin

Rule Category
Fan Created
Description
No text description is stored for this record.

Picture

Heroic Leader - RV Burgin — rule card

Record 47650 · Fan-Created · Review: needs_review

Heroic Leaders

Rule Category
Troops
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47012 · unclassified · Review: needs_review

High Ground

Rule Category
Terrain
Description
High Ground hexes are used to mark dry, elevated, open ground in scenarios that use Flooded Fields rules. ◆ Movement: No movement restrictions. ◆ Battle: No combat restrictions. The difference in elevation between High Ground, Roads and other dry Terrain pieces on one hand, and Flooded Fields on the other, is not sufficient to cause any terrain Battle dice reduction either way. ◆ Line of Sight: A High Ground hex does not block line of sight.

Picture

No picture is stored for this record.

Record 46903 · unclassified · Review: needs_review

High Ground

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47410 · unclassified · Review: needs_review

Hills

Rule Category
Terrain CardSet - Desert
Description
Same terrain effect as Hills ( p. 14)

Picture

No picture is stored for this record.

Record 46951 · unclassified · Review: needs_review

Hills

Rule Category
Terrain
Description
◆ Movement: No movement restrictions. ◆ Battle: When battling an enemy unit that is up a Hill, Infantry and Armor reduce the number of Battle dice rolled by 1 and Artillery Battle dice are not reduced. When battling an enemy unit at the same height as your unit, there is no Battle dice reduction. ◆ Line of Sight: A Hill blocks line of sight for units trying to look over the Hill. Line of sight is not blocked when units are at the same height and on the same Hill (plateau effect).

Picture

No picture is stored for this record.

Record 46979 · unclassified · Review: needs_review

Hills

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47391 · unclassified · Review: needs_review

Hills with Forest

Rule Category
Terrain
Description
These terrains hexes are used for visual effect only. The Hill on Forest has the same effect as a Forest (M44p.13), and the Hill with Village has the same effect as a Village (M44 p.14).

Picture

No picture is stored for this record.

Record 46966 · unclassified · Review: needs_review

Hills with Forests

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47432 · unclassified · Review: needs_review

Hills with Villages

Rule Category
Terrain Structure
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47072 · unclassified · Review: needs_review

Hills with Villages

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47433 · unclassified · Review: needs_review

Hobart's Funnies (Assault Bridge)

Rule Category
Weapons
Description
Assault Bridge In lieu of battling, a Hobart’s Funnies unit equipped with an Assault Bridge may place its bridge over any adjacent River hex and move onto it during the same turn. Once set, the Assault Bridge functions the same as a standard bridge (Terrain 9 - Bridges). The bridge accessory may only be used one time; once placed, another bridge may not be built by this same Churchill unit during the game.

Picture

No picture is stored for this record.

Record 47002 · unclassified · Review: needs_review

Don’t miss out on Memoir 44 tips and news!

We don’t spam! Read our privacy policy for more info.

No votes yet.
Please wait...
Secret Link