General Howitzer’s Field Guide to Memoir 44

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General Howitzer · Field Guide

Memoir '44 Rules Database

Search the Memoir ’44 rules database by keyword. Use the category checkboxes to narrow your results.


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1185 matching records · page 38 of 99

Equipment Pack Rules

Rule Category
Expansion Pack
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 46890 · unclassified · Review: needs_review

Ergs & Ridges

Rule Category
Terrain
Description
◆ Movement: A unit moving up onto a Ridge must stop and may move no further on that turn. Except for this movement restriction and a higher Air check value, Ergs & Ridges behave like Hills in all other respects. ◆ Battle: When battling an enemy unit that is up a Ridge, Infantry and Armor reduce the number of Battle dice rolled by 1; Artillery Battle dice are not reduced. When battling an enemy unit from a contiguously adjacent Ridge hex at the same height, there is no Battle dice reduction. ◆ Line of Sight: Ridge hexes block line of

Picture

No picture is stored for this record.

Record 46949 · unclassified · Review: needs_review

Ergs & Ridges

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47447 · unclassified · Review: needs_review

Ergs & Ridges – (Sword of Stalingrad)

Rule Category
Terrain Expansion Pack
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47346 · unclassified · Review: needs_review

Escarpments

Rule Category
Terrain
Description
◆ Movement: Escarpment hexes are impassable to all ground units. ◆ Line of Sight: Escarpment hexes block line of sight.

Picture

No picture is stored for this record.

Record 46950 · unclassified · Review: needs_review

Escarpments

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47446 · unclassified · Review: needs_review

Escarpments – (Sword of Stalingrad)

Rule Category
Terrain Expansion Pack
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47345 · unclassified · Review: needs_review

Exit Markers

Rule Category
Medal Objective Special Action
Description
Exit markers, used in some scenarios to designate specific hexes - or range of hexes - through which a unit may successfully exit the map to safety and/or claim a Victory Medal.

Picture

No picture is stored for this record.

Record 46959 · unclassified · Review: needs_review

Exit Markers

Rule Category
ACTION CARDS
Description
No text description is stored for this record.

Picture

Exit Markers — rule card

Record 48013 · unclassified · Review: needs_review

Factory Complex

Rule Category
Structure
Description
See specific scenario rules for Factory Complex. By default, it has the same effect as a Town and Village hex (M44 p. 14). ° Unit moving in must stop and may move no further on that turn ° Unit moving in cannot battle ° Armor battle out at -2 dice ° Blocks line of sight

Picture

No picture is stored for this record.

Record 46931 · unclassified · Review: needs_review

Factory Complex

Rule Category
Terrain
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 47406 · unclassified · Review: needs_review

Field Bunker

Rule Category
Structure
Description
No text description is stored for this record.

Picture

No picture is stored for this record.

Record 46885 · unclassified · Review: needs_review

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