General Howitzer · Field Guide
Memoir '44 Rules Database
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1185 matching records · page 38 of 99
Equipment Pack Rules
- Rule Category
- Expansion Pack
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 46890 · unclassified · Review: needs_review
Ergs & Ridges
- Rule Category
- Terrain
- Description
- ◆ Movement: A unit moving up onto a Ridge must stop and may move no further on that turn. Except for this movement restriction and a higher Air check value, Ergs & Ridges behave like Hills in all other respects. ◆ Battle: When battling an enemy unit that is up a Ridge, Infantry and Armor reduce the number of Battle dice rolled by 1; Artillery Battle dice are not reduced. When battling an enemy unit from a contiguously adjacent Ridge hex at the same height, there is no Battle dice reduction. ◆ Line of Sight: Ridge hexes block line of
Picture
No picture is stored for this record.
Record 46949 · unclassified · Review: needs_review
Ergs & Ridges
- Rule Category
- Terrain
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 47447 · unclassified · Review: needs_review
Ergs & Ridges – (Sword of Stalingrad)
- Rule Category
- Terrain Expansion Pack
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 47346 · unclassified · Review: needs_review
Escarpments
- Rule Category
- Terrain
- Description
- ◆ Movement: Escarpment hexes are impassable to all ground units. ◆ Line of Sight: Escarpment hexes block line of sight.
Picture
No picture is stored for this record.
Record 46950 · unclassified · Review: needs_review
Escarpments
- Rule Category
- Terrain
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 47446 · unclassified · Review: needs_review
Escarpments – (Sword of Stalingrad)
- Rule Category
- Terrain Expansion Pack
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 47345 · unclassified · Review: needs_review
Exit Markers
- Rule Category
- Medal Objective Special Action
- Description
- Exit markers, used in some scenarios to designate specific hexes - or range of hexes - through which a unit may successfully exit the map to safety and/or claim a Victory Medal.
Picture
No picture is stored for this record.
Record 46959 · unclassified · Review: needs_review
Exit Markers
Record 48013 · unclassified · Review: needs_review
Factory Complex
- Rule Category
- Structure
- Description
- See specific scenario rules for Factory Complex. By default, it has the same effect as a Town and Village hex (M44 p. 14). ° Unit moving in must stop and may move no further on that turn ° Unit moving in cannot battle ° Armor battle out at -2 dice ° Blocks line of sight
Picture
No picture is stored for this record.
Record 46931 · unclassified · Review: needs_review
Factory Complex
- Rule Category
- Terrain
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 47406 · unclassified · Review: needs_review
Field Bunker
- Rule Category
- Structure
- Description
- No text description is stored for this record.
Picture
No picture is stored for this record.
Record 46885 · unclassified · Review: needs_review


