Memoir 44 Discussion Forum
Close Assault Order
Quote from Duncan TMS on 2024-11-26, 02:39There is always an order that annoys me when I am confronted with it. Indeed, in close assault, artillery cannot defend itself. However, defensive combats in tight fire by artillery units have been carried out. What do you think? and how do you play this order on your MAP?
There is always an order that annoys me when I am confronted with it. Indeed, in close assault, artillery cannot defend itself. However, defensive combats in tight fire by artillery units have been carried out. What do you think? and how do you play this order on your MAP?
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Quote from GeneralHowitzer on 2024-12-03, 22:09When you say that 'artillery cannot defend itself', do you mean, like with an Ambush card?
When you say that 'artillery cannot defend itself', do you mean, like with an Ambush card?
Quote from Duncan TMS on 2024-12-04, 00:56Yes, absolutely, with the "Ambush" card the artillery can act. But not in close combat.
Yes, absolutely, with the "Ambush" card the artillery can act. But not in close combat.
Quote from GeneralHowitzer on 2024-12-05, 07:45I find that Artillery is already really resistant to attacks. It is amazing to me that my artillery can be nearly surrounded on some of the beach assaults and survive sometimes three turns before finally getting the two grenades needed. This gives me lots of time to hit the enemy and make it hurt. 🙂
I find that Artillery is already really resistant to attacks. It is amazing to me that my artillery can be nearly surrounded on some of the beach assaults and survive sometimes three turns before finally getting the two grenades needed. This gives me lots of time to hit the enemy and make it hurt. 🙂

