Easy Company - Paradrop in the Night

They dropped our boys all over hell and back—but that didn’t stop them. The 506th Parachute Infantry hit the Normandy bocage scattered, disorganized, and under fire. But Americans don’t wait for perfect conditions—we make them. Lieutenant Richard Winters pulled together what he had—35 men—and went looking for the fight. Through hedgerows thick as walls and Germans lurking in every field, they pushed forward, linked up, and took the initiative.

At first light, Winters and his men didn’t hesitate—they struck. That German artillery battery at Brécourt Manor? Neutralized. Clean, aggressive, textbook assault under pressure. That’s how you win: move fast, hit hard, and never let the enemy regain his footing. Easy Company didn’t just survive the drop—they turned chaos into combat power. And from that moment on, they were on the march to victory.

~~ General Howitzer

Medals

7 VP’s

card

Card Balance:

Allies – 6

Axis – 5

Complexity:

3

Conditions:

Countryside

Location:

France

Year: 
1944

Theater:

Western Front

Summary:

The asymmetrical starting pattern of this game makes for an interesting and challenging battle for both sides.  The many bocages means that both sides will need to be patient as they slowly attack and degrade enemy forces.

Objectives: 7 Medals

There are three Objective Medals available for the Allies, one Temporary Medal, and a Double Permanent Medals award if they are able to take out the Artillery unit near Grand Chemin.

Terrain: 

Countryside with hedgerows and forests.

Troops:

Allies – up to 10 Infantry units

Axis – 8 Infantry, 1 Artillery

Special Rules:

1.  Paradrop Rules

2.  Night Attack Rules

3.  Heroic Leader Rules

medal allies

Allied Strategy:

1. 

medal axis

Axis Strategy:

1. 

Battle Reports

0
BR - Easy Company

Author:

This is an official FFM44 scenario that was played during the 2022 Nantes tournament.

Link:

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