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The Command Card
December 24, 2025
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Play Smarter. Strike Harder.
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Memoir '44 News
Dice Percentages
When fighting it is important to know what your odds of destroying the enemy are.
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The GeneralHowitzer.com site has an extensive list of conditions with various dice percentages.
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STRATEGY & TACTICS
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When is it OK to bring Armor right next to Infantry or Artillery?
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Since this is a Winter Command Card edition, let's take a look at a winter attack; the Tatsinskaya Raid.
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You learn pretty early as an M44 commander, that there is no need to bring your Armor close to the Infantry. You can attack them from a distance, and limit the Infantry to simple 1D attacks.
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But when should you break that rule? Battle conditions require a commander to be ready to break any of the typical rules sometimes.
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One place to consider moving in close to either Infantry or Artillery is when you get an Armor Overrun card.
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Take a look at this combination
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The scenario is the Tatsinskaya Raid.
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The Axis have an Artillery in a prominent front and center position.
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It dominates all actions in the main battle arena.
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The Allies play an Armor Assault card, and choose to surround the Artillery, knowing that by pulling in for a close assault attack, they are able to roll one extra dice for each armor. So instead of the normally weak, 1D roll for each Armor, you can roll a standard 2D roll, increasing the likelihood of the needed Grenade roll by three more dice. Since the odds of a Grenade are one out of six, with six rolls, it is hoped the Allies will get what they need to destroy that pesky Artillery. And when they do, they still have another target, the Infantry out in the open, which they will be able to attack with 4D rolls!
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Result: It worked! The Artillery was destroyed by the Armor. And the final Armor was able to attack the Infantry unit as well.
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From General Howitzer:
The Bastogne Christmas Rescue
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Since it is Christmastime, here’s the quick story of Bastogne and its Christmas-time rescue:
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Context: Part of the German Ardennes offensive (“Battle of the Bulge”), launched December 16, 1944. Bastogne was vital because seven roads met there—control the hub, control movement in southern Belgium.
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The siege: Elements of the 101st Airborne Division, CCB/10th Armored Division, the 705th Tank Destroyer Battalion, and corps artillery rushed in Dec 17–18. German forces cut the roads and encircled Bastogne by Dec 21. When the Germans demanded surrender on Dec 22, acting division commander Brig. Gen. Anthony McAuliffe replied: “NUTS!”
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Holding on: With ammo and medical supplies short, the defenders beat back repeated attacks around villages like Noville, Marvie, Champs, and Foy. A break in the weather on Dec 23 let C-47s drop supplies (and gliders deliver more), keeping the garrison in the fight through Christmas Day.
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The Christmas Gift: (“just after Christmas”): Gen. Patton’s III Corps pivoted north. On December 26, 1944, 4th Armored Division broke through via Assenois and linked up with the 101st—cracking the ring. The corridor was narrow that night but was secured and widened on Dec 27–28, ending the siege.
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Why it mattered: Holding Bastogne denied the Germans the road hub they needed to reach the Meuse, drained their momentum, and set up the Allied counteroffensive that collapsed the Bulge in January 1945.
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Dec 16: German attack → Dec 21: Bastogne encircled → Dec 22: “NUTS!” → Dec 23–25: airdrops keep the garrison alive → Dec 26: relief arrives → Dec 27–28: corridor secured.
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Recent Updates to the General Howitzer Community
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Battle at Ak Monai
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6 VP'sCard Balance: Allies (Soviet Union) - 6 Axis (Germany) - 4Complexity: 2Conditions: Countryside Context: HistoricalLocation: CrimeaYear: 1941Theater: EasternCampaign: Codename: Summary: Objectives: 6 VP's Battlefield: Open countryside with trees Troops: Allies - Axis - Special Rules: Allied Strategy: Axis Strategy: Author: Link:
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Capture of Foy
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By January 1945, the Germans were battered but still fighting. Holding Foy was their last attempt to cling to the Ardennes. The men of the 101st Airborne, hardened by weeks of cold, shellfire, and misery in the woods of Bois Jacques, were ready to finish the job. On January 13th, those paratroopers charged across open snow under enemy fire and …
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Okinawa Hacksaw Ridge
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7 VP'sCard Balance: Allies - 6 Axis - 4Complexity: 4Conditions: Jungle Context: Location: OkinawaYear: Theater: PacificSummary: Objectives: 7 VP's There is one Medal Objective for the Allies, the Axis HQ. There is also an Exit Hex for the Allies which will result in one VP for every Allied unit that escapes. Battlefield: Jungle with a severe ridge and hills with …
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Field Manual 4T: Terrain Pack Scenarios
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Battlefield guides for all 8 Eastern Front Game Scenarios from Memoir 44.
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$4.99
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Scenario Field Guide: Schwammenauel Dam
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Scenario Field Guide: Across the River Roer
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Keep track of wins & losses for Axis vs. Allies in each scenario!
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Battlefield & Strategy Tips
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Events, Sitelinks, & Resources
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Upcoming Memoir 44 EVENTS!
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Dutch Open
February 21-22, 2026, Klundert, Netherlands
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