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Strategy

Memoir '44

Tactics

The Command Card

Play Smarter. Strike Harder.

GeneralHowitzer.com

Memoir '44 News


Resources & Links
The GeneralHowitzer.com site has a tremendous list of Resources

Here are the categories on that page:
1. Sitelinks
2. Games & Expansion Packs
A complete list of every game and expansion pack.
3. Battlefield Maps
A complete list of M44 battlefield maps.
4. Rules
Rules, D-day campaign rules, Misc action cards & lists.
5. Resources & Accessories
A list of many resources, mostly available on Amazon or eBay for the serious M44 gamer.
6. History & Strategy
History books of interest to the WW2 student.
7. Events
8. WW2 Timeline
9. WW2 Operational Code Names
Infantry_German figure

Concentration of Power

In U.S. military doctrine, it appears as the Principle of Mass:

“Mass – concentrate the effects of combat power at the decisive place and time.”

The idea is to avoid scattering your strength across too many objectives. Instead, you focus overwhelming combat power at the critical point to achieve decisive results. This could be done with troops, firepower, maneuver, or even psychological effects.

Historically, it’s been applied in:
Napoleon’s campaigns – concentrating forces for rapid, decisive blows.
D-Day landings – massive buildup in one area to punch through.
Desert Storm – overwhelming force at the chosen breach point in the Iraqi defenses.

It’s closely related to (but not exactly the same as) the principle of economy of force, which says you should minimize effort in secondary areas so you can maximize it at the main point of attack.

In Memoir 44, it means that you must mass your attack against one primary objective, and not spread it out across multiple hexes.

Take a look at the attached pic below. This is from Sugar Loaf and Half Moon. The Allied forces have just played an attack card, which in this scenario allows for four units to be commanded. As you can see, all enemy fire is surrounding the poor hapless Japanese troops, which have already been reduced from the first infantry attack. With one more Infantry unit, ready to attack if needed, it is done for. Plus the artillery is there for additional backup. Once the Japanese infantry is eliminated, the Artillery is free to attack something else.

But the principle not to be forgotten is "concentration of power". This combined with the "overlapping fields of fire" mentioned in the last eNews, means that once the unit is dealt with, additional attacks are just bonus. But what you must make certain of is that you eliminate at least one unit.

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Lessons from General Howitzer

Know Your Armor

World War 2 had a tremendous variety of Tank Types.

Here are just a few examples from the primary nations:

American - Shermans - 50,000! were built
British - Matilda - thick armour and reasonable anti-tank gun power; 3,000 were built.
German - Panzer & Tiger; most well known tanks in WW2.
Russia - T34 - "The tank that won the war for the USSR"

The ability to distinguish between tank capabilities is a bit limited in Memoir 44. But some steps have been taken to simulate these differences:

1. Mobility - some tanks, typically Allied are only allowed to move two hexes to indicate their more limited mobility than the Axis tanks, which can move three.
2. Defensive Strength - in at least one scenario, in order to kill a Tiger Tank, you have to hit it twice.
3. Quantities of Figures - to indicate elite status, some tanks are given four figures at the start.

If you want to win, you need to know the strength and mobility of all of your weapons.

WW2 Sherman Tank

Recent Updates to the General Howitzer Community

Capture of Sapun Ridge

6 VP'sCard Balance: Allies (Soviet Union) - 6 Axis (Germany) - 5Complexity: 2Conditions: Countryside Context: HistoricalLocation: CrimeaYear: 1944Theater: EasternCampaign: Codename: Summary: Objectives: 6 VP's Battlefield: Countryside with trees and hills Troops: Allies - 11 Infantry, 2 Armor, 1 Artillery Axis - 9 Infantry, 1 Artillery Special Rules:  1.  Sniper 2. Special Weapons 3. Night Attacks 4.   Steep Hills Allied Strategy: …

Capture of Asosa

Listen up—this is how wars are won. In March of ’41, a hard-fighting outfit from the Belgian Congo—the 11th Battalion of the Force Publique—marched into Abyssinia to take the fight straight to the Italians. No hesitation, no excuses. They clawed their way up the brutal high ground of Mount Kirin, took their hits in ambushes near Asosa and Megale, and …

Easy Company - Paradrop in the Night

They dropped our boys all over hell and back—but that didn’t stop them. The 506th Parachute Infantry hit the Normandy bocage scattered, disorganized, and under fire. But Americans don’t wait for perfect conditions—we make them. Lieutenant Richard Winters pulled together what he had—35 men—and went looking for the fight. Through hedgerows thick as walls and Germans lurking in every field, …
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Keep track of wins & losses for Axis vs. Allies in each scenario!
Armor_Infantry_Prisoners
Battlefield & Strategy Tips



Events, Sitelinks, & Resources


Upcoming Memoir 44 EVENTS!

UK Open

October 4-5, 2025, London

Redbridge Social Centre


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