Rzhev (the Meat Grinder)

scenario_Rzhev_1turn

The Battle of Rzhev, fought in the winter of 1942, was a major Eastern Front conflict between the Soviet Red Army and Nazi Germany during World War II. It occurred near the town of Rzhev, about 150 miles west of Moscow, and became known as the “Rzhev Meat Grinder” due to its extreme brutality and heavy casualties.

The Soviets launched repeated offensives to encircle and destroy the German Army Group Center, aiming to relieve pressure on Moscow. However, the Germans held well-fortified defensive positions, repelling Soviet attacks with significant losses on both sides. The harsh winter, rugged terrain, and intense fighting turned the battle into a grueling stalemate.

Despite failing to capture Rzhev immediately, the Soviet offensives weakened German forces, contributing to their eventual withdrawal. The battle is remembered for its high cost in lives and its critical role in the broader struggle on the Eastern Front.

6 VP’s

Card Balance:

Allies – 4

Axis – 6

Complexity:

4

Conditions: 

Winter

winter

Location:

Russia

Year:

1942

Theater:

Eastern Front

Summary:

Rzhev is a complex scenario recreating the Soviet counter-offensive with a 10 VP goal. This requires a long-term plan, as quick tactical hits will not win such a long battle. 

Objectives:

10 VPs,
including Objective medals for both Axis and Allies, plus Exit objectives for Allies.

Terrain:

The Axis forces already control much of the battlefield, as sandbagged troops who are very difficult to dislodge, while the Russians are pressed up against the wall.

Troops:

Allies – 10 Infantry, 5 Armor, 2 Artillery

Axis – 9 Infantry, 2 Armor, 1 Artillery

medal allies

Allied Strategy:

1. You can attack the well-protected Axis Infantry units by placing your Armor in the forest and degrading them over several turns. Time is on your side, so there is no need to rush the attack until you are ready.

medal axis

Axis Strategy:

1.  Because this is a Russian counter-attack scenario, the Germans are primarily in a defensive position and out-numbered. So use your protections well.  You must get your Armor into a good defensive tactical position to allow for mobility when needed, and defense of open terrain in the center and left section.

2. Your artillery is well-placed in the center. Use it to good effect before it is overwhelmed by the enemy.

Battle Reports

(percentage of Allied victories):

31%

1
BR - Rzhev

Author:

Days of Wonder

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